Black Mesa Facility. The Hive. Nostromo. Scabb Island. Pandora.  The environment defines the story. It creates the atmosphere and shapes the characters. All my life I’ve been drawn to places, as an architect designing for real life stories, and now, as a 3D artist, designing virtual worlds for digital life.

Long story short: I’m Cristina, former architect – present 3D artist.



  • Digital Game Artist Certificate, University of Tennessee, Knoxville, 2021
  • Bachelor and Master Studies – Architecture, Spiru Haret University, Bucharest, RO, 2015
  • Diplomas – Graphic design, Interior decorations, Bucharest School of Art, RO, 2014 

IT package:

  • Blender, 3DsMax+VRay
  • Quixel Suite, Adobe Photoshop
  • Unreal Engine, Unity


  • Bruxelles Art Vue – Power of Color, Brussels, 2021
  • The Encyclopedia of Contemporary Romanian Artists-vol. 8, RO, 2018
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